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 [MG][GM] Azumanga Fighter Command Input!

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Red Miko
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PostSubject: [MG][GM] Azumanga Fighter Command Input!   
Sun Oct 03, 2010 2:03 pm


Berasal dari Cierra Button Mash..
Aku membuatnya tidak terlalu mirip

Dibuat oleh Game Maker 8
Info detil :
Quote :

Sprites : not too much (about 20 less)
Sounds : 2
Backgrounds : 0
Timelines : 1
Fonts : 2
Scripts : about 4 to 5, it's still little
Objects : 4
Rooms : 1 (surprising right?)

Controls:
A - Z, Enter, Space
B - X, Escape?
UP DOWN LEFT RIGHT
HOME END PGDN PGUP
-- khusus di highscore, name input:
A-Z,0-9 -- masukkan huruf
Backspace -- menghapus
Enter -- masukkan ke rekor
Space -- masukkan spasi
Shift -- CAPS LOCK

Screenshot: (au ah malem2 disuruh screenie nich~~)
Spoiler:
 

Scoring:
WEAK attack - LEFT RIGHT [10 pt]
NORMAL attack - UP DOWN [20 pt]
STRONG attack - Sisanya~ [40 pt]

Untuk registrasi:
Silahkan PM saya~ Gratis kok~

Untuk download - versi 0.9b: (bug annoying)
Mirror 1
Mirror 2
Mirror 3

Untuk download - versi 1.0:
Download

Untuk download - versi 1.1:
Download

Untuk download - versi 1.2:
Download

Selamat mencoba game aku "lagi" ~

Highscore untuk :
かんたん: (kantan)
Anonymous -------- --- --- ---.-
Anonymous -------- --- --- ---.-
Anonymous -------- --- --- ---.-

ノーマル: (noomaru)
Anonymous -------- --- --- ---.-
Anonymous -------- --- --- ---.-
Anonymous -------- --- --- ---.-

ハード: (haado)
Anonymous -------- --- --- ---.-
Anonymous -------- --- --- ---.-
Anonymous -------- --- --- ---.-

ルナティック: (runatikku)
Anonymous -------- --- --- ---.-
Anonymous -------- --- --- ---.-
Anonymous -------- --- --- ---.-

Credits:
Irfan Gunawan -- pembuatnya 8)
Sakuya/NightRider -- link ke sprite sakaki
random talking bush -- sprite rip
Leif902 -- radix_change()
Rithiur -- radix_change()

NB:
Gak usah ngarep si gila Yukari dateng...
Kalo mau post score, silahkan Screenshot pada saat NAME_INPUT di highscore section~ :sembah:

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(bekas nyomot LAGI :P)





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Red Miko
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PostSubject: Re: [MG][GM] Azumanga Fighter Command Input!   
Sun Oct 17, 2010 9:57 pm


anyway update
Download

- Fix scoring bug while miss
- Added FPS counter (1.45x from normal FPS)





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PostSubject: Re: [MG][GM] Azumanga Fighter Command Input!   
Mon Oct 18, 2010 12:37 pm


Oh iya. aku dah coba versi barunya :D.

Ada masalah pas yg miring... kirain tekan dua tombol sekaligus XD

HOME END PGDN PGUP << Btw, ini arah miringnya ke mana aja kalau dalam arah derajat?





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Red Miko
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Quote : DANMAKU BOUNDED FIELD!!
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PostSubject: Re: [MG][GM] Azumanga Fighter Command Input!   
Mon Oct 18, 2010 10:48 pm


@vsio: dalam arah derajat ??
maksudnya apa?

(control : tuh NUMPAD kalo mau yang 8-key)

gini?
HOME UP PGUP
LEFT NONE RIGHT
END DOWN PGDN






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Prodixon
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PostSubject: Re: [MG][GM] Azumanga Fighter Command Input!   
Tue Oct 19, 2010 12:03 am


Red Miko wrote:
@vsio: dalam arah derajat ??
maksudnya apa?

(control : tuh NUMPAD kalo mau yang 8-key)

gini?
HOME UP PGUP
LEFT NONE RIGHT
END DOWN PGDN


Dalam arah derajat itu misal 30 o dalam segitiga.

Oh.. Numpad gak punya, desain lappieku gak ada itunya XD

Oj gitu ya susunan tombolnya...beda sih dengan desain laptopku... tp bisa kuadaptasi biasanya. ;)

ok, thanks ;)





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