Prodig - Komunitas Proyek Digital
Selamat datang di ProDig!
Di sini adalah tempat untuk berbagi proyek (game, seni, program, dan situs).
Di sini Anda juga bisa mendapatkan hal lainnya seperti permainan, berbagi karya, ilmu pengetahuan, kesenangan, dan sebagainya. :)

Ayo daftar lalu langsung login tanpa perlu konfirmasi email sama sekali :D!
Prodig - Komunitas Proyek Digital

Tempat untuk berbagi proyek digital : Situs, Game, Seni, Program
 
CalendarPortalHomeRulesSearchFAQMemberlistUsergroupsRegisterLog in
Welcome to the ProDig, Guest!

 
 

 [ENGINE] Game Maker 8

View previous topic View next topic Go down 
AuthorMessage
Prodixon
Head Administrator, ProDig Founder


Status : Akhirnya kembali...
Posts : 648
Chips : 4388
Power : 8
Join date : 2010-08-08
Location : ProDig
Badge :

PostSubject: [ENGINE] Game Maker 8   
Tue Nov 09, 2010 9:38 pm


Ingin membuat game dengan mudah?
Ingin genrenya fleksibel?




Aku sudah coba ini sejak 2 SMA. Interaksinya cukup sederhana :).


Bahkan ada programmingnya yaitu GML yang mirip campuran bahasa Pascal dan C.

Shareware, tapi penggunaannya tanpa batas waktu. Hanya dibatasi beberapa fitur.
Meskipun shareware, engine ini sudah cukup bagus untuk membuat game 2D.
Aku saja pernah membuat game Action RPG hanya dengan versi sharewarenya :).

http://www.yoyogames.com/gamemaker/





Situsku: Stitched
Guest, kasih Internet donk gan! (Tenang, internet di sini maksudnya adalah cendol XD)

Back to top Go down
View user profile http://prodig.forumotion.net
KID_VX
Pencuri Hati
Pencuri Hati


Posts : 349
Chips : 3428
Power : 3
Join date : 2010-09-24
Quote : Now. My job is "Visual Effect Desainer
Badge :

PostSubject: Re: [ENGINE] Game Maker 8   
Tue Nov 09, 2010 10:04 pm


sekalian post juga kelebihan dari versi sebelumnya :D





Guest visit n' join on IGMID



Hai Guest :wave:
Jangan ragu-ragu untuk memberiku Cendol, dengan cara mengklik logo dibawah ini :D
daku akan sangat berterimakasih
Back to top Go down
View user profile
Prodixon
Head Administrator, ProDig Founder


Status : Akhirnya kembali...
Posts : 648
Chips : 4388
Power : 8
Join date : 2010-08-08
Location : ProDig
Badge :

PostSubject: Re: [ENGINE] Game Maker 8   
Tue Nov 09, 2010 10:15 pm


KID_VX wrote:
sekalian post juga kelebihan dari versi sebelumnya :D

Sip sip.
Ini jika dibandingkan dengan versi Game Maker 7.0:

Image editornya lebih canggih. Trs:

Quote :
Trigger events
A new type of event has been introduced: Trigger events. Trigger events you can specify yourself. You give them a name and a condition, written in GML. After this they can be used in all objects, just like other events. With this you can easily extend the functionality of Game Maker.

Quote :
Alpha-blended backgrounds and sprites
The new version Game Maker uses backgrounds and sprites with alpha (transparency) channels. This makes it possible to create and use much nicer sprites. PNG files with such information are now correctly loaded. The sprite and image editor have been completely rewritten, including many new drawing options and effects. A new sprite file selector was added that shows the animations in the sprites. Also we bundle a large number of high-quality sprites with Game Maker that you can use for free in your games.


Quote :

There are a number of other changes and additions. Here are some of the important ones.

-You can now use high quality icons for your games.
-Constants can now be defined in their own form (rather than through the Global Game Settings). As a result they can remain visible while you are e.g. writing scripts. You can also load and save the constants to text files.
-Also included files are no longer shown in the Global Game Settings but in their own form.
-Many small visual improvements
-Added function random_range(x1,x2), irandom(x), and irandom_range(x1,x2). The latter do give integer results and can include x or x2.
-Added functions mouse_wheel_up and mouse_wheel_down.
-Added a function set_application_title(title) to set the title of the application (which is shown in the taskbar).
-Added function file_text_eoln().
-Added read-only variabe debug_mode.
-There is now a game setting to disallow screensavers or powersaving options (sleep, hybernate) while the game is running (default disallowed).
-Added functions disk_size(drive) and disk_free(drive) and a variable gamemaker_version.
-Runtime error messages better indicate the position of the error
-You can now change to location of the temporary files, see the page on Preferences.
...






Situsku: Stitched
Guest, kasih Internet donk gan! (Tenang, internet di sini maksudnya adalah cendol XD)

Back to top Go down
View user profile http://prodig.forumotion.net
Sponsored content




PostSubject: Re: [ENGINE] Game Maker 8   
Today at 3:12 pm





Back to top Go down
 

[ENGINE] Game Maker 8

View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Prodig - Komunitas Proyek Digital  :: Project Chamber :: Game Creation :: Game Tool-
Jump to: